During the stage, we could see the giant robot rising and beginning to wreck havoc in the background. The core of the gameplay was to proceed from left to right, smashing robots and aliens as we went, with some occasional platforming on the rocks of the Grand Canyon as we went. Our demo level took place in the Grand Canyon, where a huge alien robot was awakening. Plain old Ben does, technically, have the same range of combat abilities as his alien forms, but you're best off using his "special attack" of rolling out of the way to stall until his shape-shifting power recharges. It's an easy button tap to switch into your form of choice, and although you are technically on a time limit when shifted, it's easy to extend that time in combat. You start with access to Fourarms and Heatblast, but gain access to Wildvine, Cannonbolt and one other form as the game goes on. Only five of Ben's forms are actually available, based on both which forms are most popular and which ones are most useful for a video game. The game has a bold cell-shaded engine, capturing the feel and appeal of the show's visuals nicely. We got hands-on time with Protector at publisher D3's recent E3 preview event, and were pleasantly surprised with the brawler we found under the license. For the upcoming Ben 10: Protector of Earth, brawling inevitably ensues as you take control of Ben and five of his forms to fight your way across the US. While touring the US during summer vacation in his grandfather's RV, Ben (a young boy) finds an alien watch that allows him to turn into ten strange alien forms. Ben 10 is a kid's show revolving around a young boy, his cousin, and his grandfather.
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